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+ | [[File:Bt.png|thumb|125x125px|Creation time bar]] |
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− | + | Creation time or Build time is the time required to recruit a unit. Creation time is measured in game-ticks. 45-50 game-ticks equal one second in real-time (on default game speed). |
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− | + | Creation speed upgrades only affect the '''production speed''' and do not "directly" reduce the creation time. Because of this, a 200% production speed upgrade is <u>not four times as effective</u> as a 50% production speed upgrade. This causes the upgrade-efficiency to roughly look like this. |
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'''https://tinyurl.com/Build-time-graph''' |
'''https://tinyurl.com/Build-time-graph''' |
Revision as of 00:22, 27 August 2019
Creation time or Build time is the time required to recruit a unit. Creation time is measured in game-ticks. 45-50 game-ticks equal one second in real-time (on default game speed).
Creation speed upgrades only affect the production speed and do not "directly" reduce the creation time. Because of this, a 200% production speed upgrade is not four times as effective as a 50% production speed upgrade. This causes the upgrade-efficiency to roughly look like this.
https://tinyurl.com/Build-time-graph
The function displayed in the graph may not be accurate and only serves to demonstrate the falling trend of upgrade effectiveness, the higher the upgrade percentage goes.