Food is the most important resource in American Conquest. Without it, a famine will gradually wipe out all of the player's units. Every unit and ship
Food can be obtained through farming, fishing, hunting, and trading. Food production upgrades increase the carrying capacity for collectors while keeping the collection time the same, thus increasing food output.
Agriculture[]
Collector | Carrying Cap | Collection time | Food per second |
---|---|---|---|
European Peasant | 100 | 40 seconds | 2.5 |
North American Peasant | 90 | 42.5 seconds | 2.10~ |
South American Peasant* | 90 | 40 seconds | 2.25 |
*The Pueblos' Peasant posses the work rates of a South American Peasant
Hunting[]
Collector |
Carrying Cap |
Collection time |
Food per second |
---|---|---|---|
Trapper Buccaneer | 200 | 36 seconds | 5.55 |
Sioux Archer | 104 | 20 seconds | 5.2 |
North American Peasant | 100 | 18 seconds | 5.55 |
Fishing[]
Collector |
Carrying Cap |
Collection time |
Food per second |
---|---|---|---|
Fishing canoe | 500 | 25 seconds | 20 |
Trade rates[]
Buying starts at 100 Gold for 840 Food
Selling starts at 100 Food for 5 Gold
Trivia[]
Ships can explode through starvation.