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British Musketeer
Appearance Britain usa musketeer
Introduced in American Conquest
Unit type Gunpowder infantry
Cost Food 160 Iron 2

Gold 5

Recruitment building Fort icon Fortress icon Fort/Fortress
Creation time 90 Frames
HP 100
Melee attack 15-22
Attack speed 50 Frames
Ranged attack Fire weapon icon 380
Rate of fire 620 Frames
Range 14m
Ammunition Coal 3 Iron 6
Movement speed 20 (walking)
Storm-force 20
Experience bonus +1
US Musketeer
Appearance Britain usa musketeer
Introduced in American Conquest
Unit type Gunpowder infantry
Cost Food 160 Iron 2

Gold 5

Recruitment building Fort icon Fortress icon Fort/Fortress
Creation time 90 Frames
HP 100
Melee attack 15-22
Attack speed 50 Frames
Ranged attack Fire weapon icon 380
Rate of fire 620 Frames
Range 14m
Ammunition Coal 3 Iron 6
Movement speed 20 (walking)
Storm-force 20
Experience bonus +1
French Musketeer
Appearance France musketeer
Introduced in American Conquest
Unit type Gunpowder infantry
Cost Food 250 Iron 9

Coal 5 ‏‏‎ ‏‏‎ ‏‏‎ Gold 18

Recruitment building Fort icon Fortress icon Fort/Fortress
Creation time 50 Frames
HP 105
Melee attack 12-19
Attack speed 50 Frames
Ranged attack Fire weapon icon 400
Rate of fire 600 Frames
Range 14m
Ammunition Coal 3 Iron 5
Movement speed 20 (walking)
Storm-force 10
Experience bonus +1
Spanish Musketeer
Appearance Spain musketeer
Introduced in American Conquest
Unit type Gunpowder infantry
Cost Food 200 Iron 3

Coal 10 ‏‏‎ ‏‏‎ ‏‏‎ Gold 8

Recruitment building Fort icon Fortress icon Fort/Fortress
Creation time 50 Frames
HP 100
Melee attack 12-18
Attack speed 50 Frames
Ranged attack Fire weapon icon 400
Rate of fire 620 Frames
Range 14m
Ammunition Coal 3 Iron 5
Movement speed 20 (walking)
Storm-force 10
Experience bonus +1
Russian Musketeer
Appearance Russia musketeer
Introduced in American Conquest -

Fight Back

Unit type Gunpowder infantry
Cost Food 200 Iron 3

Coal 10 ‏‏‎ ‏‏‎ ‏‏‎ Gold 8

Recruitment building Fort icon Fortress icon Fort/Fortress
Creation time 100 Frames
HP 100
Melee attack 12-22
Attack speed 50 Frames
Ranged attack Fire weapon icon 400
Rate of fire 620 Frames
Range 14m
Ammunition Coal 3 Iron 5
Movement speed 20 (walking)
Storm-force 10
Experience bonus +1
Dutch Musketeer
Appearance Netherlands musketeer
Introduced in American Conquest -

Fight Back

Unit type Gunpowder infantry
Cost Food 250 Iron 9

Coal 5 ‏‏‎ ‏‏‎ ‏‏‎ Gold 18

Recruitment building Fort icon Fortress icon Fort/Fortress
Creation time 50 Frames
HP 105
Melee attack 12-19
Attack speed 50 Frames
Ranged attack Fire weapon icon 400
Rate of fire 600 Frames
Range 14m
Ammunition Coal 3 Iron 5
Movement speed 20 (walking)
Storm-force 10
Experience bonus +1
German Musketeer
Appearance Germany musketeer
Introduced in American Conquest -

Fight Back

Unit type Gunpowder infantry
Cost Food 200 Iron 3

Coal 10 ‏‏ ‎ ‏‏‎ ‏‏‎ Gold 8

Recruitment building Fort icon Fortress icon Fort/Fortress
Creation time 50 Frames
HP 100
Melee attack 12-18
Attack speed 50 Frames
Ranged attack Fire weapon icon 400
Rate of fire 620 Frames
Range 14m
Ammunition Coal 3 Iron 5
Movement speed 20 (walking)
Storm-force 10
Experience bonus +1
Portuguese Musketeer
Appearance Portugal musketeer
Introduced in American Conquest -

Fight Back

Unit type Gunpowder infantry
Cost Food 250 Iron 2

Coal 10 ‏‏‎ ‏‏‎ ‏‏‎ Gold 15

Recruitment building Fort icon Fortress icon Fort/Fortress
Creation time 50 Frames
HP 100
Melee attack 12-18
Attack speed 50 Frames
Ranged attack Fire weapon icon 400
Rate of fire 620 Frames
Range 14m
Ammunition Coal 2 Iron 4
Movement speed 20 (walking)
Storm-force 10
Experience bonus +5

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The Musketeer is a gun powder infantry unit, recruitable in American Conquest. They are trained at the Fort and Fortress.

Every European faction has access to Musketeers. Their quick availability and fast train time make them a vital part of the earlier stretches of most matches.

Different variants Edit

The Musketeer unit appears in three different variants across the different European factions:

Pole Shooter: Edit

The most widespread variant carries a stationary pole which they need to set up first to start shooting. They also need to put their poles back before moving again. This variant is used by Britain, the USA, Spain, Russia, and Germany.

Quick Shooter: Edit

The second, and offensively best variant of the musketeer is used by the Netherlands and France. Their musketeers are able to quickly shoot from the hip without any setup, with no drawbacks except a little higher food cost in their production. They also start with a base value of zero in sword- and pike defense. Investments in defense upgrades though can raise their defenses to a level similar to their other European counterparts.

Fusilier-type Shooter: Edit

The third and rather unique variant of the musketeer unit is used by the Portuguese. Their musketeers carry their musket in a "fusilier type" fashion leaning on their shoulders. This causes them to require a little setup period before shooting that is shorter than the first, though still slower than that of the second variant. They also start with zero base resistances.

Upgrades Edit

The unit-specific maximum values for the fencing drill and physical training upgrades are displayed in the infobox under the Melee attack and Resistances (Sword & Pike) sections.

Standard Edit

Tech Effect Link
Purchase muskets from europe +50% Creation speed
Introduce cartridge loading +25% Creation speed
Purchase new european firearms +10% Firepower
Buy new broadswords and rapiers +5 Striking power

Russia Edit

Tech Effect Link
Purchase European muskets +90% Creation speed *3

*3 = Technology chain consisting of 3 technologies

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