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+ | {{Full_Setup|unit_type = Civilian|hp = 50|build_time = 200|damage_type = Sword (melee)|melee = 12 Brits/USA |
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+ | 14 Other Europeans|storm_force = 10|image1 = Peasant.jpg}}The '''Peasant''' is the core unit of the game. They are workers, collecting resources and erecting buildings. Peasants can be recruited at any kind of Dwelling |
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+ | {| class="article-table" |
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+ | ! |
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+ | !Food |
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+ | |- |
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+ | !Russia |
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+ | |20 |
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+ | |- |
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+ | !Other Europeans |
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+ | |30 |
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+ | |} |
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⚫ | |||
+ | == Work rates == |
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− | {{Infobox |
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+ | {| class="article-table" |
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− | |Box title = Peasant |
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+ | ! |
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− | |Row 1 title = Unit type |
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+ | !Carrying cap |
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− | |Row 1 info = Civilian |
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+ | !Collection time |
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− | |Row 2 title = Price |
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+ | ! |
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− | |Row 2 info = 30 food |
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+ | Resource per second |
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− | |Row 3 title = Building time |
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+ | |- |
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− | |Row 3 info = 200 |
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+ | !Food |
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− | |Row 4 title = Health |
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+ | |100 |
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− | |Row 4 info = 50|Row 5 title = Attack |
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+ | |40/s |
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− | |Row 5 info = 12 |
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+ | |2.5 |
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− | |Row 6 title = Storm force |
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+ | |- |
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− | |Row 6 info = 10 |
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+ | !Wood |
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− | |Row 7 title = Armour |
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+ | |100 |
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− | |Row 7 info = 12 |
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+ | |15/s |
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− | |Row 8 title = Recruited at |
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+ | |6.67 |
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− | |Row 8 info = ?|Row 9 title = Available to |
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+ | |- |
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− | |Row 9 info = ?}}The '''Peasant''' is the core unit of the game. They are workers, building improvements and buildings, and also can be trained into military units. They can also chop wood, work in the mines, or harvest in a farm. |
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+ | !Mine |
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+ | | colspan="2" | |
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+ | |2.0 |
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+ | |} |
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⚫ | |||
⚫ | |||
⚫ | ''"Worker. Procures [http://americanconquest.wikia.com/wiki/Category:Resources resources] and constructs buildings. Relatively inexpensive. Ineffective in combat operations. Has less strike power than other European peasants. When entering a clash with an enemy, this unit should be accompanied by military units, otherwise, it can be captured by the enemy. Very resistant fighter, not inclined to flee from the battlefield. Average creation time."'' |
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⚫ | |||
+ | |||
⚫ | ''"Worker. Procures resources and constructs buildings. Relatively inexpensive. Ineffective in combat operations. Has less strike power than other European peasants. When entering a clash with an enemy, this unit should be accompanied by military units, otherwise it can be captured by the enemy. Very resistant fighter, not inclined to flee from the battlefield. Average creation time."'' |
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+ | == Trivia == |
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− | [[Category:Units]] |
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+ | The decision of which faction the player plays is only made when the Player places their first building. The Faction of the Peasant the building was placed with determines the player's faction.[[Category:Units]] |
Latest revision as of 10:34, 3 September 2019
The Peasant is the core unit of the game. They are workers, collecting resources and erecting buildings. Peasants can be recruited at any kind of Dwelling
Food | |
---|---|
Russia | 20 |
Other Europeans | 30 |
They can be captured by enemy forces if there is no friendly military unit nearby. When there is a friendly unit nearby they will attempt to fight the enemy off.
Work rates[]
Carrying cap | Collection time |
Resource per second | |
---|---|---|---|
Food | 100 | 40/s | 2.5 |
Wood | 100 | 15/s | 6.67 |
Mine | 2.0 |
In-game description[]
"Worker. Procures resources and constructs buildings. Relatively inexpensive. Ineffective in combat operations. Has less strike power than other European peasants. When entering a clash with an enemy, this unit should be accompanied by military units, otherwise, it can be captured by the enemy. Very resistant fighter, not inclined to flee from the battlefield. Average creation time."
Trivia[]
The decision of which faction the player plays is only made when the Player places their first building. The Faction of the Peasant the building was placed with determines the player's faction.