American Conquest Wiki
No edit summary
Tag: rte-source
No edit summary
Tag: Visual edit
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
  +
{{Full_Setup|unit_type = Civilian|hp = 50|build_time = 200|damage_type = Sword (melee)|melee = 12 Brits/USA
  +
14 Other Europeans|storm_force = 10|image1 = Peasant.jpg}}The '''Peasant''' is the core unit of the game. They are workers, collecting resources and erecting buildings. Peasants can be recruited at any kind of Dwelling 
  +
{| class="article-table"
  +
!
  +
!Food
  +
|-
  +
!Russia
  +
|20
  +
|-
  +
!Other Europeans
  +
|30
  +
|}
 
They can be captured by enemy forces if there is no friendly military unit nearby. When there is a friendly unit nearby they will attempt to fight the enemy off.
   
  +
== Work rates ==
{{Infobox
 
  +
{| class="article-table"
|Box title = Peasant
 
  +
!
|Row 1 title = Unit type
 
  +
!Carrying cap
|Row 1 info = Civilian
 
  +
!Collection time
|Row 2 title = Price
 
  +
!
|Row 2 info = 30 food
 
  +
Resource per second
|Row 3 title = Building time
 
  +
|-
|Row 3 info = 200
 
  +
!Food
|Row 4 title = Health
 
  +
|100
|Row 4 info = 50|Row 5 title = Attack
 
  +
|40/s
|Row 5 info = 12
 
  +
|2.5
|Row 6 title = Storm force
 
  +
|-
|Row 6 info = 10
 
  +
!Wood
|Row 7 title = Armour
 
  +
|100
|Row 7 info = 12
 
  +
|15/s
|Row 8 title = Recruited at
 
  +
|6.67
|Row 8 info = ?|Row 9 title = Available to
 
  +
|-
|Row 9 info = ?|image = image:Peasant.jpg}}The '''Peasant''' is the core unit of the game. They are workers, building improvements and buildings, and also can be trained into military units. They can also chop wood, work in the mines, or harvest in a farm. 
 
  +
!Mine
  +
| colspan="2" |
  +
|2.0
  +
|}
   
 
==In-game description==
They can be captured by enemy forces if there is no friendly military unit nearby. When there is a friendly unit nearby they will attempt to fight the enemy off. This usually fails because of their low health and attack.
 
 
''"Worker. Procures [http://americanconquest.wikia.com/wiki/Category:Resources resources] and constructs buildings. Relatively inexpensive. Ineffective in combat operations. Has less strike power than other European peasants. When entering a clash with an enemy, this unit should be accompanied by military units, otherwise, it can be captured by the enemy. Very resistant fighter, not inclined to flee from the battlefield. Average creation time."''
==In game description==
 
  +
''"Worker. Procures resources and constructs buildings. Relatively inexpensive. Ineffective in combat operations. Has less strike power than other European peasants. When entering a clash with an enemy, this unit should be accompanied by military units, otherwise it can be captured by the enemy. Very resistant fighter, not inclined to flee from the battlefield. Average creation time."''
 
  +
== Trivia ==
[[Category:Units]]
 
  +
The decision of which faction the player plays is only made when the Player places their first building. The Faction of the Peasant the building was placed with determines the player's faction.[[Category:Units]]

Latest revision as of 10:34, 3 September 2019

The Peasant is the core unit of the game. They are workers, collecting resources and erecting buildings. Peasants can be recruited at any kind of Dwelling 

Food
Russia 20
Other Europeans 30

They can be captured by enemy forces if there is no friendly military unit nearby. When there is a friendly unit nearby they will attempt to fight the enemy off.

Work rates[]

Carrying cap Collection time

Resource per second

Food 100 40/s 2.5
Wood 100 15/s 6.67
Mine 2.0

In-game description[]

"Worker. Procures resources and constructs buildings. Relatively inexpensive. Ineffective in combat operations. Has less strike power than other European peasants. When entering a clash with an enemy, this unit should be accompanied by military units, otherwise, it can be captured by the enemy. Very resistant fighter, not inclined to flee from the battlefield. Average creation time."

Trivia[]

The decision of which faction the player plays is only made when the Player places their first building. The Faction of the Peasant the building was placed with determines the player's faction.